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Observations On The New Ac Nerf


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#1 Bhael Fire

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Posted 09 January 2014 - 09:23 AM

The last couple of days since the last AC nerf, I'm noticing a disturbing trend; contrary to the (supposed) intention behind the nerf, I'm finding that I'm actually using my AC/20 builds more frequently for mid-range combat now because my AC/10 builds just aren't as effective as they used to be.

The AC/10 has basically been reduced to a short range weapon because it's not as reliable at mid to long range anymore. Might as well use the AC/20 now in its place. It's still good, and I can get good results with it, but I now get better results with an AC/20.

So, essentially all this nerf did was make the AC/20 more effective...ironically enough.

Thoughts?

#2 Varent

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Posted 09 January 2014 - 09:24 AM

View PostBhael Fire, on 09 January 2014 - 09:23 AM, said:

The last couple of days since the last AC nerf, I'm noticing a disturbing trend; contrary to the (supposed) intention behind the nerf, I'm finding that I'm actually using my AC/20 builds more frequently for mid-range combat now because my AC/10 builds just aren't as effective as they used to be.

The AC/10 has basically been reduced to a short range weapon because it's not as reliable at mid to long range anymore. Might as well use the AC/20 now in its place. It's still good, and I can get good results with it, but I now get better results with an AC/20.

So, essentially all this nerf did was make the AC/20 more effective...ironically enough.

Thoughts?


it makes both weapons more brawler oriented. as upposed to the jump sniping meta.

*like*

#3 AaronWolf

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Posted 09 January 2014 - 09:27 AM

I see it as a better Brawler-cannon now. Which is what I thought the AC's really were for, and the Gauss was the actual Sniper-rifle of the Ballistics tree of weapons.

#4 Bhael Fire

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Posted 09 January 2014 - 09:28 AM

Yeah, I get that. I just miss my mid-range AC/10 builds. They've been relegated to second-rate brawler builds now.

Oh, well.

#5 AlmightyAeng

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Posted 09 January 2014 - 10:54 AM

View PostVarent, on 09 January 2014 - 09:24 AM, said:


it makes both weapons more brawler oriented. as upposed to the jump sniping meta.

*like*


Nah...now you just gotta find the right hill, wait for seismic to glow and THEN poptart at something nearby :)

#6 Varent

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Posted 09 January 2014 - 11:06 AM

View PostGhost Badger, on 09 January 2014 - 10:54 AM, said:


Nah...now you just gotta find the right hill, wait for seismic to glow and THEN poptart at something nearby :)


another reason why the jump jet poptarting system needs a change. *see other threads*

Edited by Varent, 09 January 2014 - 01:04 PM.


#7 AlmightyAeng

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Posted 09 January 2014 - 11:16 AM

Chance...or change?

#8 Bhael Fire

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Posted 09 January 2014 - 01:03 PM

I think I'd rather them flat out reduce the range of ACs and increase the damage fall-off, rather than slow down the projectile speed.

I think.

Actually, I wish they'd just leave them alone and focus on making lasers better.

#9 Varent

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Posted 09 January 2014 - 01:04 PM

View PostGhost Badger, on 09 January 2014 - 11:16 AM, said:

Chance...or change?

change*

#10 Roland

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Posted 09 January 2014 - 01:08 PM

The AC10 was kind of like a poor-man's PPC before.. but now it's kind of just trash, so it'll get replaced with AC5's, which actually pair better with PPC's anyway.

#11 Trauglodyte

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Posted 09 January 2014 - 01:25 PM

I don't have much of an issue with my PPCx2 AC10 build. I might end up shifting to an ERPPC w/ UAC5x2 for more punch while I'm advancing a position. But, quite honestly, most of the people you end up jump sniping are either standing still or moving rather slowly, thereby causing no issue, or they're relatively close which creates no real issue. The only time it is really an issue is when you're target is 500m or so away and moving at a high speed. At that point, nobody says that you have to use both the PPCs and the AC.

#12 Almond Brown

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Posted 09 January 2014 - 02:18 PM

View PostRoland, on 09 January 2014 - 01:08 PM, said:

The AC10 was kind of like a poor-man's PPC before.. but now it's kind of just trash, so it'll get replaced with AC5's, which actually pair better with PPC's anyway.


Well 12 tons versus 16, or are you only taking a 5 pointer where a 10 pointer used to be? 4 tons extra weight for the same damage profile, does not seem like a very good trade. :)

#13 DONTOR

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Posted 09 January 2014 - 02:22 PM

It makes the LBX10 even more tempting over the AC10 now, so thats a good thing.

#14 Khobai

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Posted 09 January 2014 - 02:26 PM

Quote

The AC/10 has basically been reduced to a short range weapon...


Actually there was never really a reason to use the AC/10. The AC/20s range is so good that it still does 10 damage at 540m whlie the AC/10 starts doing less than 10 damage.

#15 Bhael Fire

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Posted 09 January 2014 - 02:50 PM

View PostKhobai, on 09 January 2014 - 02:26 PM, said:


Actually there was never really a reason to use the AC/10. The AC/20s range is so good that it still does 10 damage at 540m whlie the AC/10 starts doing less than 10 damage.


It had a faster projectile speed that was better at mid-range skirmishing and popping off snap shots at fast moving targets. Now the slower projectile speed on the AC/10 makes using the AC/20 an easier choice — if you're gonna have a slow projectile speed, you might as well do more damage.

The strength of the AC/10, aside from its higher cyclic rate, was its speed. Without that, it's made the choice between it and an AC/20 a little easier.

Edited by Bhael Fire, 09 January 2014 - 03:02 PM.


#16 Fang01

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Posted 09 January 2014 - 02:58 PM

View PostKhobai, on 09 January 2014 - 02:26 PM, said:


Actually there was never really a reason to use the AC/10. The AC/20s range is so good that it still does 10 damage at 540m whlie the AC/10 starts doing less than 10 damage.


think past the alpha. 10 was king on cycle time

#17 MisterFiveSeven

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Posted 09 January 2014 - 03:03 PM

View PostRoland, on 09 January 2014 - 01:08 PM, said:

The AC10 was kind of like a poor-man's PPC before.. but now it's kind of just trash, so it'll get replaced with AC5's, which actually pair better with PPC's anyway.


PPC = 1500 m/s
AC5 = 1300 m/s

...

AC10 = wut?

Please bow to your new HGN overlords. Oh wait, they are the same as before, just less variety in autocannon flavor.

Edited by MisterFiveSeven, 09 January 2014 - 03:04 PM.


#18 Mystere

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Posted 09 January 2014 - 03:43 PM

For people comparing AC20s and AC10s for shooting in the 500+ range, don't forget that the latter weighs less and has twice the ammo per ton.

#19 Rebas Kradd

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Posted 09 January 2014 - 03:53 PM

I never used the AC/10 because the weight advantage over the AC/20 was negligible. For just 2 more tons you get twice the firepower, and since I'm a brawler the lower range wasn't a problem.

Edited by Rebas Kradd, 09 January 2014 - 03:54 PM.


#20 Felio

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Posted 09 January 2014 - 03:59 PM

It was too easy for the AC/10 to fill the role of the Gauss. Pretty much the same range, pretty much just as easy to hit with at long range. Not anymore.

As for the AC/20, it could move with the speed of a hadouken and not lose any of its effectiveness at what it's supposed to do.





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